

In patch 6.2, Tanaan Jungle only offered Baleful items that could be empowered up to item level 695. Once you had Raid Finder gear or better, there was zero value to items from dungeons. In Warlords, Normal dungeon loot was Item Level 615. This came up in the first Legion Q&A a couple of weeks ago, but in past expansions, the endgame item structure has always been defined by a rigid series of flat plateaus. Static Item Level – “Anything Can Happen” There’s a fair bit of confusion around how item level of end-game rewards works in Legion – understandable, since we haven’t really gone into detail about how the system works, instead focusing on high-level goals and philosophies.

“Your overall gear will still reflect the type and difficulty of content that you do, but a broader range of activities can be rewarding, and a broader range of players can have moments of surprise and excitement along the way.”.The team believes there is a difference between a slim chance at a Mythic-quality item from a quest or dungeon and getting a whole set of Mythic gear–hence why such powerful gear can randomly (and very rarely) drop from such content.“Titanforged” is a label applied to any gear reward that adds 15 or higher to the base item level.

